It's a simple formula that works incredibly well for the character. See Sonic clear large jumps using his Homing Attack. See Sonic collect coins to activate his Dash power, rendering him blindingly fast and invulnerable for a short time. See Sonic spin dash to avoid obstacles and kill enemies. That's exactly what Sonic Dash is - the best bits of the 3D console games, without all the filler. How do you make a good 3D Sonic the Hedgehog game? You take a bad one and cut away all the unappealing bits. This week Hardlight has released endless runner Sonic Dash on iOS. Jumping is not the ability Sonic the Hedgehog is known for. When Sega's Hardlight Studio released Sonic Jump last year, I shook my head.
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